University of East Anglia
Identifying and assessing the reasons why people continue to use the Second Life virtual world
This project aims to identify the factors that influence the continued use of the Second Life virtual world. The project reviews literature which in turn is used as the basis for the research model which has been developed within this report. The model aims to establish the strength of relationships between user continuance, satisfaction, trust, commitment, group norms and the values gained by using Second Life.
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QuestionPro Feature Survey (A) - COPIED [xxkgxdpbg | 34 |
This Project Sponsored by: QuestionPro - Web Survey Software
See Research Sponsorship for more information.