This paper presents and discusses the concept of a technology imprint that affects user interaction with different forms of technology. A conceptual model was developed to explain (i) the components that make up a technology imprint, (ii) how the technology imprint is formed, and (iii) the way in which the imprint positively or negatively biases user decision-making. The paper also examines the possibility of existence of multiple imprints, each acting upon a certain element. A study is currently being conducted to examine the validity of this conceptual model. The critical issues concerning technology imprints, their effects on users, and implications on human resource and engineering management are explored.