Nvidia is one of the world's leading visual computing companies, and has been a leader in the development of GPUs and other visual computing technologies for over two decades. Nvidia specializes in creating powerful GPUs for both consumer and professional use to help create realistic immersive experiences and to tackle the world's most challenging problems. Nvidia's GPUs have been used to power some of the world's most popular PC games, as well as other applications in areas such as healthcare and automotive. With its commitment to innovation, Nvidia continues to strive to stay at the forefront of the visual computing market.
1) Which GPU architecture has been designed for real-time ray tracing?
2) What was the first GPU architecture to use unified shader architecture?
3) Which Nvidia GPU released in 2007 was the first DirectX 10 GPU?
4) Which GPU architecture was the first to support Pascal’s unified memory?
5) Which Nvidia GPU is the first to feature AI-enhanced graphics technology?
6) Which Nvidia GPU introduced in 2006 was the first to support Shader Model 3.0?
7) Which GPU architecture was the first to feature GDDR5 memory?
8) Which Nvidia GPU released in 1999 was the first to support OpenGL?
9) Which Nvidia GPU introduced in 2004 was the first to support DirectX 9.0c?
10) Which GPU architecture was the first to feature a G-Sync variable refresh rate?
11) Which Nvidia GPU introduced in 2002 was the first to support SLI?
12) Which Nvidia GPU released in 2001 was the first to feature dual-channel DDR memory?
13) Which GPU architecture was the first to support Ray Tracing shaders?
14) Which Nvidia GPU is the first to feature ray tracing technology?
15) Which Nvidia GPU introduced in 2001 was the first to feature programmable vertex and pixel shaders?
16) Which GPU architecture was the first to support GDDR6 memory?
17) Which Nvidia GPU released in 2004 was the first to support PureVideo technology?
18) Which GPU architecture was the first to feature CUDA cores?
19) Which Nvidia GPU introduced in 2003 was the first to support Shader Model 2.0?
20) Which Nvidia GPU released in 1998 was the first to support Direct3D?
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.
These cookies allow us to count visits and traffic sources, so we can measure and improve the performance of our site. They help us know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies, we will not know when you have visited our site.
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third-party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising.