Middlesex University

Project Description

Gender Differences in Video Games

Project Abstract

This research project will explore how gender differences affect the type of genre and games people play. The research focus is on how girls perceive video games and what makes females want to play video games. Do certain colours and accessories draw females to buy video game consoles?
�In an early examination of gender and computer game playing, Crawford, Groundwater-Smith, and Millan (1989) showed that boys tend to express greater interest in video and computer games than girls. Five years later, Inkpen et. al (1994) observed girls and boys playing computer games at an interactive science museum and found a similar phenomenon. Computer gaming played a major role in the boys' lives, but it was merely a passing interest for the girls� (D.E. Agosto, 2004)

Surveys released for this project:
Sex Appeal Within Video Games 23
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