University of Iceland

Project Description

Social networks and group behaviour in EVE Online

Project Abstract

This study examines the formation of social networks between players of the massively multiplayer online game EVE Online, as well as the intergroup behaviour, self-monitoring and collectivism of these players.

Surveys released for this project:
QuestionPro Feature Survey (A) - COPIED [syyamgurg 92
QuestionPro is FREE for Academic Research

This Project Sponsored by: QuestionPro - Web Survey Software
See Research Sponsorship for more information.